Achakey-Zhumakey and Chaka Chapmay
Achakey-jumakey. It is played by two participants. The goal of the players, by taking turns throwing their alchik, is to score 10 points. The order of throwing is determined by a draw.
The player starts throwing the alchik. If the alchik lands on aykur (alchy), the player receives 2 points; if it lands on taa (tava) — 1 point. By bending the corresponding number of fingers (2 or 1) on his left hand, he continues to throw. If the alchik lands on chik (chiche) or bok (bogo), the right to throw passes to the other participant. The game continues counterclockwise until one of the players scores 10 points first. Then the loser closes his eyes with his palms. The winner, by snapping his fingers on the loser's hand, quickly raises any finger. The loser, removing his hands from his eyes, must immediately raise the same finger. If he guesses correctly, the game starts over; if not, he closes his eyes again, and so on.
Chaka chapmay. At a distance of 12-45 meters from the starting circle, a 1.5-meter stick is driven into the ground, and an old bucket (pot, tin can) is placed on it. The participant's eyes are covered, and he is given a stick measuring 1.2-1.5 meters. After making three turns in place, he must orient himself to where the bucket is, walk a certain distance forward, and strike downwards to hit the bucket.
Repeating the strike in case of a miss or striking in a horizontal direction is not allowed.
In the south of the republic, this game is known as "ashkabak chapmay," as a pumpkin is used instead of a bucket.